Case study

Motion that explained what live action couldn't

Cobalt motion design frames laid out across an editing timeline

Some products can't be filmed. Cobalt's is one of them — a fintech platform where the thing that matters happens between accounts, in rules and routing and reconciliation that no camera can point at. When the team came to us, they'd already tried the obvious route: a smiling founder, a laptop, a whiteboard. It explained nothing, because the product isn't a screen. It's a system. So we put down the camera and reached for motion design, where you can show an idea moving instead of describing it sitting still.

The brief

Cobalt was losing the same battle every growing software company fights: the product was genuinely clever, and almost nobody understood it on the first try. Sales calls stalled on the same conceptual hurdle. The support queue filled with the same handful of "wait, how does this actually work?" questions. The brief was deceptively simple — make one explainer that finally lands the core idea — and the real ask underneath it was to stop losing people at the exact moment they were curious.

We also knew one film wouldn't survive contact with reality. Cobalt needed the explanation on the homepage, inside the product, in sales decks, in onboarding emails, and on social. A single fixed video would be obsolete the moment a feature shipped. So we scoped not a video but a system: a master explainer plus a kit of modular scenes that could be recombined as the product grew.

What we made

We built a visual language for the abstract — a consistent set of shapes, motion rules, and a tight palette where every element meant something specific and never drifted. Money moved one way, data another; a rule looked like a rule every time it appeared. That grammar did the heavy lifting: once a viewer learned it in the first fifteen seconds, every later scene read instantly. The master explainer walked through the core flow at a deliberate, confident pace, scored and sound-designed so each step landed with a small, satisfying click.

Because the scenes were modular, the same animation system spun out into twelve cut-downs — a sixty-second overview, a set of fifteen-second feature loops, vertical social edits, and silent, captioned versions for autoplay. New feature next quarter? We could drop a scene into the existing grammar instead of starting over. One master became an entire explainer toolkit the Cobalt team could actually keep using.

Designer reviewing motion design frames and timeline for the Cobalt explainer system
Defining the motion grammar — consistent shapes and rules so every later scene reads in an instant.
“Working with Lumora felt like adding a senior creative team overnight. Calm on set, exact in the edit, genuinely invested in our story.” — Priya Raman, Founder & CEO, Cobalt

The results

Within a quarter of putting the explainer in front of users, Cobalt saw a 60% drop in the support questions the film was built to answer — people understood the product before they had to ask. The twelve cut-downs meant the same clear story showed up everywhere, from the homepage hero to a fifteen-second onboarding loop, and the modular system gave the team a way to keep explaining new features in a language their customers already knew.

Client
Cobalt
Sector
Fintech SaaS
Services
Concept, motion design, animation, editing & sound
Year
2023
Deliverables
1 master explainer system + 12 cut-downs
60%
Drop in support questions
12
Cut-downs from one master
1
Reusable explainer system
Let's work together

Let's produce something cinematic

Tell us about your brand and the story you want to tell. We'll bring the camera, the craft, and the point of view.